Thursday, 21 March 2013

Troll Animation pt. 1

Working alongside the sketches I had done, I started animating the Trolls first motion, (the Draw). As the model had the trolls revolver holsters on its back the animation would have to be it reaching behind in order to draw it guns. As a group we had also discussed on changing the camera angle within Unity to an over the shoulder shot once the Troll drew his guns, the gamer than controlled the aim and shoot through an eye level view. With the draw animation I tried to keep it as fluent as possible, which came through animating with the Troll already holding his guns. This way I could specifically concentrate on how his hands and arms would naturally move. Danius (coding group leader) assured me that he could make certain objects disappear while working in Unity so having the guns attached to the hands was easily amendable.

 

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