As the project developed the group decided on switching from first
person camera view to a third person shooter. This way the gamer would see all
of the characters movements from moving in all directions to aiming and
shooting his twin revolvers. This being the case it involved far more animation
time and therefore we split some of the animations between two people and
worked are way from there.
I took on the responsibility of animating the trolls gun draw, shooting
both guns and reloading both guns. As the Troll was not my own model, it
required me taking the time to get use to the mesh and all the individual joints
that it had applied to its features (guns, sword, brackets ect).
I find that having reference images always helps when animating and
therefore I drew out rough movement sketches to help give me an idea of the
sort of motions the Troll would use.



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