Friday, 10 May 2013

Unity/Maya self feedback


I found using maya relatively easy. However, I haven’t really conducted a lot of research into making the textures as impressive as possible. In regards to modelling the assets this was simple, due to the use of my concept art I was able to replicate the drawing to near perfect accuracy with my 3D model. In regards to unity, once I had gone through the necessary tutorials I found unity very much ‘user friendly’. The interface was clear to understand and I found unity enjoyable. Using my own creativity to develop terrains.

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